An additional Lecture on C Programming
Creating a Signal Generator
Uli Raich
Course on Embedded Systems
UCC semester end 2017
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Slide 1 of 38
I was told that you find the course on C too abstract!
- What is is good for?
- What are pointers good for?
- Why use command line arguments?
- What has all this to do with embedded systems?
- Can I use it for my Physics experiments?
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Slide 2 of 38
A pulse generator is a device you use to test your electronics
(e.g. electronics to read out an experiment
which generates electronic signals
On a professional pulse generator you can:
- change the wave form
sine, rectangular, triangular, sawtooth,
arbitrary user defined wave form
- change the frequency
- change the pulse height
- change rise and fall times
- and many parameters more
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Slide 3 of 38
Before using the signal from the pulse generator
you observe the signal on an oscilloscope
How does an oscilloscope work?
What is
- vertical gain
- time base
- auto versus normal, external, single trigger
- trigger level and trigger position
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Slide 4 of 38
A standard digital storage oscilloscope uses
- a very fast (GHz) analogue to digital converter (ADC)
- plenty of knobs and buttons to select
gain, timebase, trigger parameters …
- a screen to display the input signal
- Price: ~ 5kUS$ - 50kUS$
I have a 60 US$ oscilloscope
(not useful for professional applications
but ok for the slow signals we produce
with our electronics) featuring:
- 2 input channels
- 40 MHz sampling rate (20 MHz band width)
- No screen
- USB connection to a computer
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Slide 5 of 38
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Slide 6 of 38
Let us create our own pulse generator!
It should provide
- sine wave
- rectangular wave
What do we need?
- A table of numerical values that describes the wave form
- A digital to analogue converter (DAC) to convert the numbers into a signal level.
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Slide 7 of 38
We have a 12 bit DAC, which creates signal
levels from 0V to Vcc
What is the max. number this DAC can take in
decimal and in hex?
What is the signal resolution in ‰
This is Physics!
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Slide 8 of 38
The DAC has 3 registers with the following bit layout:
register 0 takes the lowest 4 bits of the DAC value
register 1 takes the middle 4 bits
register 2 takes the highest 4 bits
RS selects the register
The strobe line (STR) must pulse (go high and low again)
to read/ write the data (R/W line) from/to the DAC
What is the bit combination and sequence to write the
middle 4 bits with the data 0xa
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Slide 9 of 38
Breaking down the problem
Even though this will be still a very small and simple
program, let’s break it down into smaller pieces:
- Get the wave form from the user through command line arguments
- Create the wave form within a table of
100 short (16 bit) values. The upper 4 bits will always be zero
- Function to write all 12 data bits to the DAC
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Slide 10 of 38
Check the number of cmd line args
Write a piece of code that checks that the user
has entered 1 arguments
The program prints a “Usage” message and exits if the
no of arguments given by the user is not exactly 1
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Slide 11 of 38
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Slide 12 of 38
If the no of args is correct we have to check
if the argument given is either
To do this we need a string compare function:
int strcmp(const char *s1, const char *s2)
This function returns zero if the 2 strings match
You must include <string.h> to use this function
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Slide 13 of 38
Improve your program to include a check
if the argument given is “sine” or “rect”.
Print an error message it it is not
and a success message if it is.
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Slide 14 of 38
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Slide 15 of 38
As we said, the DAC takes 12 bit values which
can be stored in an array of short (16 bits)
The upper 4 bits of each element will be zero
The generation of the waveform goes into a
separate source file and its associated include file
I give you the example for the sine wave and
you write the code for the rectangular wave
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Slide 16 of 38
First we create the framework
We will need:
- the function itself (genWave.c)
- an include file describing it (genWave.h) and containing
definitions needed by it and useful to the calling program
- a main routine (createWaveForm.c) to call it
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Slide 17 of 38
Write a test function (genWaveTest.c) taking one argument
(the wave type) and printing which wave type has been selected.
Which definitions should go into the include file?
How do you have to modify the main program
to call the genWave function?
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Slide 18 of 38
Dummy function and test (main)
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Slide 19 of 38
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Slide 20 of 38
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Slide 21 of 38
Implementing the function
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Slide 22 of 38
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Slide 23 of 38
The rectangular wave form
Write the code for the generation of the rectangular wave form.
The signal should be zero for the first 50 values of the wave,
4095 for the following 50 values
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Slide 24 of 38
Solution: Rectangular wave
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Slide 25 of 38
The rectangular wave form
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Slide 26 of 38
We need to learn a few bit handling functions before
being able to prepare the data for the DAC:
| : bitwise or
& : bitwise and
data += 5 <=> data = data + 5
data |= 5 <=> data = data | 5
~data: invert all bits in data
data >> 4 all bits in data are shifted right by 4
data << 4 all bits in data are shifted left by 4
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Slide 27 of 38
Write a function which prepares a byte for the DAC
The functions takes 3 arguments:
- The data nibble (4 bits of data)
- The register selection (0,1,2)
- The read/write bit
- Leave the strobe bit zero!
What will be the result if you want to write 5
to register to the middle nibble?
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Slide 28 of 38
Solution: DAC preparation
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Slide 29 of 38
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Slide 30 of 38
Now create a strobe function which takes DAC data
and generates a strobe signal on the
STR line without touching the other bits
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Slide 31 of 38
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Slide 32 of 38
Send one short value to the DAC
Now that we know how to strobe it is easy to write
a 12 bit value to the DAC
We must do it in 3 steps:
- and out all the bits in the data word
except the last 4 (first data nibble)
- “or” in the rw and register bits (must be reg 0! )
and send the dataByte to strobe
- Shift the data word by for bits and do the same thing
(now the register bits must be 1 of course)
- Shift again by 4 bits and repeat
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Slide 33 of 38
Solution: send one data word
4
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Slide 34 of 38
...and the test program for it
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Slide 35 of 38
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Slide 36 of 38
Assembling the whole thing
Now we have all the bits and pieces and
finalizing the project becomes easy.
In the file accessing the hardware we add:
and we call this in main.
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Slide 37 of 38
And this is the final result
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Slide 38 of 38
--
Uli Raich - 2017-10-09
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